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Progress so far

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My initial plan was to have my game running in a web browser, to make it easy for people to play and rate it. Problem is that I’m not too fond of Adobe/Flash (partially because they just canceled Linux support) or JavaScript. So I thought I’d try Haxe but it really lacked useful tutorials for JS/HTML5 and I didn’t feel like learning a new language by reading the API.

As of writing this blog post the pie chart is missing 1 hour for “Trying to get Gimp 2.7.x installed” because the stable version (2.6) in Ubuntu repository doesn’t have single window mode.

Anyhow, the language I settled for is Pike because it’s very high level, it’s compiled and it can do compile-time type checking. The downside is that it’s horribly under-documented. At work we say “the source is the documentation”, which unfortunately isn’t as much of a joke as you’d like it to be.

Right, back to coding stuff. I think I have 20 lines so far..


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